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Mutant Creatures

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Some design ideas for if I do draw out Modder's Atlas. I am picking what mods would be featured in the story, so far it's Herobrine mod, Mob Talker, Mutant Creatures, Rouguelike Dungeons, and maybe Orespawn,

This set of sketches are based off of the Mutant Creatures mod www.minecraftforum.net/topic/1… . Basically since Miner's friends are mobs (Mobs and Mods are going to get confusing XD) that are affected by the Mobtalker their mutant forms are also affected and are not hostile to Miner, but Mobtalker and Mutant Creatures are not compatable and one will replace the other. If they're lucky Mobtalker wins and the guys eventually return back to normal, if not they will go bazerk and Turn against Miner.

From left to Right.

When Atom Creeper takes the Chemical X his natural Creeper abilities start coming out. Since he refused to blow himself up like other creepers do his internal gunpowder supply is filled way past that of a normal creeper and as a mutant he is able to form giant blocks of TNT from this internal supply. He also gains a huge adrenaline boost which gives him the same properties of a charged creeper, if he was to focus his power enough he could create a bolt of lightning that would boost him even more making his TNT beyond destructive. Atom has a full military like outfit complete with an Obsidian plated Flak Jacket lined with sandstone to help light fuses, he "Smokes" a small redstone torch, and he wears a bandana. He constantly sends out sparks and his hair  has blue highlights due to the partial charge only to turn completely blue when charged. Best at getting rid of huge groups or strong creatures

Ace Skeleton was never very talkitive or friendly but when he becomes a Mutant he is unable to talk or see out of his left eye. His mutant form was created off of his skill as a hunter and that is what came out, he had no need for useless clothing that would get in his way, he has no need to talk and has a metal jaw sealing his mouth shut,  and sealing off his left eye alowed him to develop the power of his right, the one he needs to aim. He got rid of his old bow and sports a huge crossbow, one that takes all of the power of both arms to fire. Due to the power of his Crossbow his arrows are perfectly shot being able to penetrate walls and living creatures without breaking and the conditioning of his mutant form allows him to move and jump better than anyone around. Best at talking out creatures without them noticing, from range, or against flying creatures.

Bliz Golem who hasn't been introduced yet is a snow golem. He is normally made as a kid that wants to be a big scary mob to defend his master, Just like Steel since Bliz was created by Miner he is loyal to him, but unlike Steel he does have his own personality and doesn't try to hide it. He just thinks he's more dangerous than he is. When he becomes a Mutant he grows huge, almost bigger than Chris (Comin up) and fights by throwing huge chunks of Ice. Due to his power he creates a cold aura around him that freezes water and prevents him from melting, but he is afraid of water because if he is not able to freeze it in time it will start melting him by getting threw his icy aura and washing away his snow. Bliz is the least likley to turn against Miner and is actually able to stay as a mutant the longest, but he lacks Chris's power or Ace's skill making him the weakest mutant on the team. He is the most defensive one though even that he is second to Steel Golem.

Chris Zombie has a rather big personality change when he becomes a mutant. Though he still maintains his appitite he looses most of his other traits. He does not wonder about things and stories bore him, he would rather punch something in the face. Chris is the strongest physically as a mutant able to slam Steel into the ground without trying and no one able to stop him if he starts running, he also has a lot of resistance as even if someone knocks him down he will get right back up and continue fighting even after receiving mortal wounds. Due to his lower IQ he is the most likley to turn on Miner forgetting who he is but he to counter that Mob talker never really vanishes from him meaning if his memory is jogged or if he gets to hungry to the point he can't move he will change back to the Chris everyone knows. He has a weakness to fire, but at night he gains even more power, he is so commanding that even normal zombies fear him and would do as he says, but only while he is a mutant, if he changed back the other zombies would attack him as well as Miner. He wears the same clothes but most of them ripped more and he removed the sleeves.

Barren Ender as a mutant is a very angry living shadow, his abilities have been extended as he could not only teleport himself threw the Ender but his friends and foes as well, this has proven useful many times, especially when Chris is also a mutant since Chris is slow and usually misses attacks Barren can make sure the foe reappears at the right time. Barren's eyes are replaced with Eyes of Ender which allow him to see any fluctuations in the void, find strongholds, or even teleport items and stuff from Miner's chests, especially if he used an Ender chest which seem to let Barren retrieve copies of the item and not the actual thing.He has two shadowy arms that help him attack and levitate items having a tendency to throw things at his prey if they are to far and if that doesn't work he creates clones of himself. He is a very hard mutant to deal with and though is still weak to water has a scream that not only saps the life out of almost everything around him but scares the rain away, due to this he does not like being a mutant due to the probability he will hurt even the people he sees as friends and he is also very vengeful as even if Miner looked at him in that form he would uncontrollably attack him. Miner has never seen this form because Barren made him promise to hide himself and not look untill he is done. (Design wise I don't really like it and may change it.)
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ErictheLucario's avatar
I know the feeling.